To integrate Pushwoosh into your Unity application you need to do simple following steps:
For iOS 1. Import Unity iOS plugin https://github.com/shaders/push-notifications-sdk/tree/master/SDK%20Sample%20Projects/Unity/iOS into your assets folder in Unity. 2. In Pushwoosh/Info.xml enter your Pushwoosh Application ID 3. After generating XCode project from Unity, add -ObjC flag to the Linker Flags in the Xcode project generated. See this guide on how to do that: http://developer.apple.com/library/mac/#qa/qa1490/_index.html
That’s it! Easy? Let’s get to Android part then!
For Android 1. Import Unity Android plugin https://github.com/shaders/push-notifications-sdk/tree/master/SDK%20Sample%20Projects/Unity/Android into your assets folder in Unity. 2. Replace PACKAGE_NAME in Plugins/Android/AndroidManifest.xml with your project package. Please note that in Unity it is called ‘Bundle Identifier’. 3. In the same manifest change the value of the “PW_APPID” property to your Pushwoosh Application ID Also change the value of the PW_PROJECT_ID to your GCM Project ID. The GCM Project ID is a number but make sure you prefix it with the letter “A”.